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2021-11-22 Snapshot


  • Added /saveframetimes command. This saves the frame times in “frametimes.txt”.
  • Fixed Javascript function mx.add_env_sound returning 0 instead of -1 on error.
  • Removed shader program and terrain render method options – shaders and framebuffer objects are now required.
  • Rewrote rendering code to only use common subset of OpenGL 3.1 and OpenGL ES 3.0.
  • Now requires at least OpenGL 3.1 or OpenGL ES 3.0.
  • Enabled trilinear texture filtering.
  • Added –glversion command line option.

If you want to use –glversion, it’s “–glversion <major version>.<minor version><dialect>”, where <dialect> is one of “es”, “core” or “compatibility”. So for a 4.5 core context it’d be “–glversion 4.5core” or 3.1 es would be “–glversion 3.1es”. Probably best to just leave it at the default 3.1core though.

Windows users:
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